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» Adaptive gesture recognition in Human Computer Interaction
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AIHC
2007
Springer
15 years 10 months ago
Modeling Naturalistic Affective States Via Facial, Vocal, and Bodily Expressions Recognition
Affective and human-centered computing have attracted a lot of attention during the past years, mainly due to the abundance of devices and environments able to exploit multimodal i...
Kostas Karpouzis, George Caridakis, Loïc Kess...
CHI
2006
ACM
16 years 4 months ago
Few-key text entry revisited: mnemonic gestures on four keys
We present a new 4-key text entry method that, unlike most few-key methods, is gestural instead of selection-based. Importantly, its gestures mimic the writing of Roman letters fo...
Jacob O. Wobbrock, Brad A. Myers, Brandon Rothrock
CHI
1996
ACM
15 years 8 months ago
Children's Collaboration Styles in a Newtonian Microworld
TurboTurtle is a animated multi-user microworld that children use to explore concepts in Newtonian physics. It is a groupware system where students, each on their own computer, ca...
Andy Cockburn, Saul Greenberg
CHI
2011
ACM
14 years 7 months ago
Motionbeam: a metaphor for character interaction with handheld projectors
We present the MotionBeam metaphor for character interaction with handheld projectors. Our work draws from the tradition of pre-cinema handheld projectors that use direct physical...
Karl D. D. Willis, Ivan Poupyrev, Takaaki Shirator...
CHI
2008
ACM
16 years 4 months ago
Exploring the use of tangible user interfaces for human-robot interaction: a comparative study
In this paper we suggest the use of tangible user interfaces (TUIs) for human-robot interaction (HRI) applications. We discuss the potential benefits of this approach while focusi...
Cheng Guo, Ehud Sharlin