This paper addresses the problem of human motion encoding for real-time animation in interactive environments. Classically, a motion is stored as a sequence of body postures encod...
In this paper we propose an attention-based vision system for the JAST interactive dialog robot. The robotic vision system incorporates three submodules: object recognition, gestu...
This paper describes lessons learned in developing the linguistic, cognitive, emotional, and gestural models underlying virtual human behavior in a training application designed t...
Robert C. Hubal, Geoffrey A. Frank, Curry I. Guinn
Computer vision systems for human-computer interaction have tended towards more precise forms of interface that require complex vision tasks such as segmentation, tracking, object...
Natural and friendly interface is critical for the development of service robots. Gesture-based interface offers a way to enable untrained users to interact with robots more easil...