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» Adaptive gesture recognition in Human Computer Interaction
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153
Voted
MMM
2003
Springer
166views Multimedia» more  MMM 2003»
15 years 9 months ago
Emotional Communication with Virtual Humans
In this paper, we present our approach to modelling perceptive 3D virtual characters with emotion and personality. The characters are powered by a dialogue system that consists of...
Arjan Egges, Sumedha Kshirsagar, Xuan Zhang, Nadia...
167
Voted
CVPR
2010
IEEE
15 years 1 months ago
Adaptive pose priors for pictorial structures
Pictorial structure (PS) models are extensively used for part-based recognition of scenes, people, animals and multi-part objects. To achieve tractability, the structure and param...
Benjamin Sapp, Chris Jordan, Ben Taskar
138
Voted
CHI
2000
ACM
15 years 8 months ago
Talking in circles: designing a spatially-grounded audioconferencing environment
This paper presents Talking in Circles, a multimodal audioconferencing environment whose novel design emphasizes spatial grounding with the aim of supporting naturalistic group in...
Roy Rodenstein, Judith S. Donath
129
Voted
CHI
1996
ACM
15 years 7 months ago
Sketching Storyboards to Illustrate Interface Behaviors
Current user interface construction tools make it difficult for a user interface designer to illustrate the behavior of an interface. These tools focus on specifying widgets and m...
James A. Landay, Brad A. Myers
172
Voted
CHI
2010
ACM
15 years 11 days ago
Expressive robots in education: varying the degree of social supportive behavior of a robotic tutor
Teaching is inherently a social interaction between teacher and student. Despite this knowledge, many educational tools, such as vocabulary training programs, still model the inte...
Martin Saerbeck, Tom Schut, Christoph Bartneck, Ma...