A novel object dependent coding scheme based on optimization upon wavelet packet trees is proposed. The method may be employed in the context of object oriented video standard MPE...
Ioannis Stephanakis, Anastasios D. Doulamis, Nikol...
Abstract. To achieve robust color perception under varying light conditions in indoor and outdoor environments, we propose a three-step method consisting of adaptive camera paramet...
Yasutake Takahashi, Walter Nowak, Thomas Wisspeint...
Transform approximations are explored for speeding up the software compression of images and video. Faster approximations are used to replace the regular DCT whenever only few DCT...
Many popular image compression schemes are based on block-transform coding, a technique where images are broken into small blocks of pixels prior to transformation and compression...
In this paper, we propose a 3D geometry compression technique for densely sampled surface meshes. Based on a 3D multiresolution analysis (performed by a 3D Discrete Wavelet Transf...