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» Addressing Computational Viewpoint Design
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CVPR
2007
IEEE
14 years 11 months ago
Change Detection in a 3-d World
This paper examines the problem of detecting changes in a 3-d scene from a sequence of images, taken by cameras with arbitrary but known pose. No prior knowledge of the state of n...
Thomas Pollard, Joseph L. Mundy
DIGRA
2005
Springer
14 years 2 months ago
Games, Montage and the First Person Point of View
Interactive montage combines the elements of play and visual representation. The analysis of four examples of interactive montage in reference to a first person point of view high...
Michael Nitsche
CW
2002
IEEE
14 years 2 months ago
Beyond Flat Panning and Zooming: Dolly-Enhanced SQTVR
This paper describes a novel solution to problems associated with interactive display of immersive stereographic imagery via Apple’s QuickTime Virtual Reality (QTVR) technology....
N. A. Bolhassan, William L. Martens, Michael M. Co...
DAGSTUHL
2006
13 years 10 months ago
The Space of Cognitive Vision
Cognitive vision is an area that is not yet well-defined, in the sense that one can unambiguously state what issues fall under its purview and what considerations do not. Neither i...
David Vernon
ACCV
2010
Springer
13 years 4 months ago
A Unified Approach to Segmentation and Categorization of Dynamic Textures
Dynamic textures (DT) are videos of non-rigid dynamical objects, such as fire and waves, which constantly change their shape and appearance over time. Most of the prior work on DT ...
Avinash Ravichandran, Paolo Favaro, René Vi...