We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
—The stationarity hypothesis is largely and implicitly assumed when designing classifiers (especially those for industrial applications) but it does not generally hold in practic...
A new type of computer-aided engineering environment is envisioned which will improve the productivity of manufacturing/industrial engineers. This environment would be used by eng...
We address the problem of computing the 3-dimensional shape of an arbitrary scene from a set of images taken at known viewpoints. Multi-camera scene reconstruction is a natural gen...
In this paper, we address the problem of classifying image sets, each of which contains images belonging to the same class but covering large variations in, for instance, viewpoin...