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» Addressing Computational Viewpoint Design
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CVPR
2010
IEEE
14 years 5 months ago
On improving point-based 3D recognition
We present a framework that retains ambiguity in feature matching to increase the performance of 3D object recognition systems. Whereas previous systems removed ambiguous correspo...
Edward Hsiao, Alvaro Collet, Martial Hebert
ICCV
2007
IEEE
14 years 3 months ago
Action Recognition from Arbitrary Views using 3D Exemplars
In this paper, we address the problem of learning compact, view-independent, realistic 3D models of human actions recorded with multiple cameras, for the purpose of recognizing th...
Daniel Weinland, Edmond Boyer, Rémi Ronfard
CVPR
2010
IEEE
14 years 2 months ago
Learning 3D Action Models from a few 2D videos for View Invariant Action Recognition
Most existing approaches for learning action models work by extracting suitable low-level features and then training appropriate classifiers. Such approaches require large amount...
Pradeep Natarajan, Vivek Singh, Ram Nevatia
PG
2002
IEEE
14 years 1 months ago
Robust Acquisition of 3D Informations from Short Image Sequences
This paper addresses the problem of 3D reconstruction from a set of viewpoints on a short baseline. Its main contribution is the development of a robust algorithm which can extrac...
Sylvain Paris, François X. Sillion
IWVF
2001
Springer
14 years 1 months ago
Judging Whether Multiple Silhouettes Can Come from the Same Object
We consider the problem of recognizing an object from its silhouette. We focus on the case in which the camera translates, and rotates about a known axis parallel to the image, suc...
David W. Jacobs, Peter N. Belhumeur, Ian Jermyn