It is well known that the performance of computer controlled systems is heavily affected by delays and jitter occurring in the control loops, which are mainly caused by the interf...
Abstract—This paper considers maximizing throughput utility in a multi-user network with partially observable Markov ON/OFF channels. Instantaneous channel states are never known...
Several new Complex Event Processing (CEP) engines have been recently released, many of which are intended to be used in performance sensitive scenarios - like fraud detection, tr...
Marcelo R. N. Mendes, Pedro Bizarro, Paulo Marques
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
A typical web search engine consists of three principal parts: crawling engine, indexing engine, and searching engine. The present work aims to optimize the performance of the cra...
Konstantin Avrachenkov, Alexander N. Dudin, Valent...