Many engineers are still reluctant to adopt advanced object-oriented technologies (such as high modularity, dynamic binding, automatic garbage collection, etc.) for embedded syste...
GPSS/H is a well-known, traditional simulation tool whose user base continues to grow despite the presence of many "new" trends in simulation technology. In GPSS/H, the ...
GPSS/H is a tried-and-true simulation tool whose user base, both commercial and academic, continues to grow despite the presence of many “new” simulation technology trends. Th...
Software engineers think about an existing software system in terms of high-level models. The high-level models are translated to source code and the concepts represented in these...
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas