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ICIP
2005
IEEE
15 years 13 days ago
Improving performance of interactive categorization of images using relevance feedback
When using relevance feedback for the interactive categorization of images, the strategy employed by the system to select images to be presented to the user is of paramount import...
Marin Ferecatu, Michel Crucianu, Nozha Boujemaa
HCI
2009
13 years 8 months ago
The 'H' in HCI: Enhancing Perception of Interaction through the Performative
Abstract. Motion sensing technologies are well developed at the biomechanical (motion capture) and geo-locative (GPS) scales. However, there are many degrees of scale between these...
Simon Biggs, Mariza Dima, Henrik Ekeus, Sue Hawksl...
TABLETOP
2007
IEEE
14 years 5 months ago
Improving Menu Interaction for Cluttered Tabletop Setups with User-Drawn Path Menus
Many digital tabletop systems have a graphical user interface (GUI) that features context (or pop-up) menus. While linear and pie menus are commonly used for direct pen and touch ...
Daniel Leithinger, Michael Haller
HASKELL
2007
ACM
14 years 2 months ago
A lightweight interactive debugger for haskell
This paper describes the design and construction of a Haskell source-level debugger built into the GHCi interactive environment. We have taken a pragmatic approach: the debugger i...
Simon Marlow, José Iborra, Bernard Pope, An...
EVOW
2006
Springer
14 years 2 months ago
Continuous-Time Recurrent Neural Networks for Generative and Interactive Musical Performance
This paper describes an ongoing exploration into the use of Continuous-Time Recurrent Neural Networks (CTRNNs) as generative and interactive performance tools, and using Genetic Al...
Oliver Bown, Sebastian Lexer