Ad hoc interaction between web services and their clients is a worthwhile but seemingly distant goal. This paper presents guided interaction as an alternative to the current mecha...
By mapping messages into a large context, we can compute the distances between them, and then classify them. We test this conjecture on Twitter messages: Messages are mapped onto t...
Yegin Genc, Yasuaki Sakamoto, Jeffrey V. Nickerson
— We created a human-robot communication system that can adapt to user preferences that can easily change through communication. Even if any learning algorithms are used, evaluat...
Yuki Suga, Chihiro Endo, Daizo Kobayashi, T. Matsu...
We are creating an environment for investigating the role of advanced AI in interactive, story-based computer games. This environment is based on the Unreal Tournament (UT) game e...
Brian Magerko, John E. Laird, Mazin Assanie, Alex ...
In this paper, we discuss the benefits of context prediction for an industrial application in open cast mining. The goal of context prediction is not only to recognize the current...