Game semantics describe the interactive behavior of proofs by interpreting formulas as games on which proofs induce strategies. Such a semantics is introduced here for capturing d...
Message Sequence Charts (MSC) have traditionally been used as a weak form of behavioral requirements in software design; they denote scenarios which may happen. Live Sequence Chart...
Tao Wang, Abhik Roychoudhury, Roland H. C. Yap, S....
It is not surprising that reaching human-level AI has proved to be difficult and progress has been slow— though there has been important progress. The slowness and the demand t...
ensitivity has emerged as an excellent context abstraction for points-to analysis in object-oriented languages. Despite its practical success, however, object-sensitivity is poorl...
Yannis Smaragdakis, Martin Bravenboer, Ondrej Lhot...
Despite steady research advances in many aspects of virtual reality, building and testing virtual worlds remains to be a very difficult process. Most virtual environments are stil...