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» Advanced Usability Testing Methodology
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SI3D
2005
ACM
14 years 26 days ago
What you see is what you snap: snapping to geometry deformed on the GPU
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Harlen Costa Batagelo, Shin-Ting Wu
ICAISC
2010
Springer
13 years 9 months ago
Do We Need Whatever More Than k-NN?
Abstract. Many sophisticated classification algorithms have been proposed. However, there is no clear methodology of comparing the results among different methods. According to ou...
Miroslaw Kordos, Marcin Blachnik, Dawid Strzempa
CSREASAM
2006
13 years 8 months ago
Gibraltar: A Mobile Host-Based Intrusion Protection System
Although mobile devices are globally omnipresent, security developments for these devices have not kept pace with their technological advancements. Thus, mobile devices are increa...
Grant A. Jacoby, Thadeus Hickman, Stuart Warders, ...
CEC
2010
IEEE
13 years 8 months ago
Learning to overtake in TORCS using simple reinforcement learning
In modern racing games programming non-player characters with believable and sophisticated behaviors is getting increasingly challenging. Recently, several works in the literature ...
Daniele Loiacono, Alessandro Prete, Pier Luca Lanz...
TRIDENTCOM
2010
IEEE
13 years 5 months ago
QoE Testbed Infrastructure and Services: Enriching the End User's Experience
Quality of Experience (QoE) is the subjective judgment of the satisfaction an end user perceives from an application running over a given network topology and configuration. The in...
Frances Cleary Grant, Eileen Dillon, Gemma Power, ...