We present a velocity-based model for realistic collision avoidance among virtual characters. Our approach is elaborated from experimental data and is based on the simple hypothesi...
—As developments in wireless networks continue, there is an increasing expectation with regard to supporting highquality real-time video streaming service in such networks. The r...
Recent technological advances have opened up several distributed real-time applications involving battery-driven embedded devices with local processing and wireless communication ...
— Probabilistic models are widely used to analyze embedded, networked, and more recently biological systems. Existing numerical analysis techniques are limited to finitestate mo...