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IJVR
2007
101views more  IJVR 2007»
13 years 7 months ago
Playful Geospatial Data Acquisition by Location-based Gaming Communities
—The success of Web 2.0 communities demonstrates that the users of an information service are willing to participate in the content creation process on a voluntary basis. In this...
Sebastian Matyas
BCSHCI
2007
13 years 9 months ago
Envisioning future mobile spatial applications
This paper presents two empirical investigations of future applications of mobile spatial interaction, i.e. the use of mobile phones as pointers to the real world. In situated int...
Peter Fröhlich, Rainer Simon, Elisabeth Muss,...
ASIAN
2007
Springer
157views Algorithms» more  ASIAN 2007»
14 years 1 months ago
A Logical Framework for Evaluating Network Resilience Against Faults and Attacks
Abstract. We present a logic-based framework to evaluate the resilience of computer networks in the face of incidents, i.e., attacks from malicious intruders as well as random faul...
Elie Bursztein, Jean Goubault-Larrecq
KDD
2009
ACM
190views Data Mining» more  KDD 2009»
14 years 8 months ago
Named entity mining from click-through data using weakly supervised latent dirichlet allocation
This paper addresses Named Entity Mining (NEM), in which we mine knowledge about named entities such as movies, games, and books from a huge amount of data. NEM is potentially use...
Gu Xu, Shuang-Hong Yang, Hang Li
WWW
2008
ACM
14 years 8 months ago
R-U-in?: doing what you like, with people whom you like
This paper presents R-U-In? ? a social networking application that leverages Web 2.0 and IMS-based Converged Networks technologies to create a rich next-generation service. R-U-In...
Nilanjan Banerjee, Dipanjan Chakraborty, Koustuv D...