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» Aesthetics and interactive art
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OZCHI
2009
ACM
14 years 2 months ago
Doing things backwards: the OWL project
The OWL project is inspired by Arthur C. Clarke's Third Law of Technology Prediction: Any sufficiently advanced technology is indistinguishable from magic. It consists of a s...
Danielle Wilde, Kristina Andersen
IPPS
2007
IEEE
14 years 1 months ago
Experience of Optimizing FFT on Intel Architectures
Automatic library generators, such as ATLAS [11], Spiral [8] and FFTW [2], are promising technologies to generate efficient code for different computer architectures. The library...
Daniel Orozco, Liping Xue, Murat Bolat, Xiaoming L...
EMMCVPR
2007
Springer
14 years 1 months ago
Simulating Classic Mosaics with Graph Cuts
Classic mosaic is one of the oldest and most durable art forms. There has been a growing interest in simulating classic mosaics from digital images recently. To be visually pleasin...
Yu Liu, Olga Veksler, Olivier Juan
ECAI
2004
Springer
14 years 26 days ago
Vision-Language Integration in AI: A Reality Check
Abstract. Multimodal human to human interaction requires integration of the contents/meaning of the modalities involved. Artificial Intelligence (AI) multimodal prototypes attempt...
Katerina Pastra, Yorick Wilks
CHI
2009
ACM
14 years 4 days ago
A tag in the hand: supporting semantic, social, and spatial navigation in museums
Designers of mobile, social systems must carefully think about how to help their users manage spatial, semantic, and social modes of navigation. Here, we describe our deployment o...
Dan Cosley, Jonathan Baxter, Soyoung Lee, Brian Al...