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» Aesthetics and interactive art
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ACMACE
2004
ACM
14 years 3 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
HAID
2008
Springer
13 years 11 months ago
An Audio-Haptic Aesthetic Framework Influenced by Visual Theory
Sound is touch at a distance. The vibration of pressure waves in the air creates sounds that our ears hear, at close range, these pressure waves may also be felt as vibration. This...
Angela Chang, Conor O'Sullivan
ECOOP
1987
Springer
14 years 1 months ago
Deltatalk: An Empirically and Aesthetically Motivated Simplification of the Smalltalk-80 Language
The Smalltalk-80 system offers a language with a small and elegant conceptual core, and a highly interactive programming environment. We believe, however, that it could be made mor...
Alan Borning, Tim O'Shea
CHI
2011
ACM
13 years 1 months ago
Placing a value on aesthetics in online casual games
Game designers frequently invest in aesthetic improvements such as music, sound effects, and animations. However, their exact value for attracting and retaining players remains un...
Erik Andersen, Yun-En Liu, Rich Snider, Roy Szeto,...