Sciweavers

616 search results - page 93 / 124
» Aesthetics and interactive art
Sort
View
AIIDE
2006
13 years 9 months ago
Building Test Beds for AI with the Q3 Mod Base
We extend the open source Quake 3 Arena code base released by Id Software to include modification friendly code segments, art asset blueprints, external agent control and percepti...
G. Michael Youngblood, Billy Nolen, Michael Ross, ...
ECIS
2001
13 years 9 months ago
Applicability of HCI research to e government applications
This paper gives an overview of the state of the art in the field of HCI (Human-Computer Interaction) and investigates the applicability of HCI research to the development of larg...
Felix Kossak, Wolfgang Eßmayr, Werner Winiwa...
ECSCW
2003
13 years 9 months ago
Supporting Collaboration Ubiquitously: An Augmented Learning Environment for Architecture Students
While CSCW research has mostly been focusing on desktop applications there is a growing interest on ubiquitous and tangible computing. We present ethnographic fieldwork and prototy...
Giulio Iacucci, Ina Wagner
ATAL
2010
Springer
13 years 8 months ago
A general, fully distributed multi-agent planning algorithm
We present a fully distributed multi-agent planning algorithm. Our methodology uses distributed constraint satisfaction to coordinate between agents, and local planning to ensure ...
Raz Nissim, Ronen I. Brafman, Carmel Domshlak
CVIU
2007
152views more  CVIU 2007»
13 years 7 months ago
Vision-based human motion analysis: An overview
Markerless vision-based human motion analysis has the potential to provide an inexpensive, non-obtrusive solution for the estimation of body poses. The significant research effo...
Ronald Poppe