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» Affect: from information to interaction
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CHI
2011
ACM
12 years 11 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
AIIDE
2006
13 years 9 months ago
Predicting User Physiological Response for Interactive Environments: An Inductive Approach
Affective reasoning holds great potential for interactive digital entertainment, education, and training. Incorporating affective reasoning into the decision-making capabilities o...
Scott W. McQuiggan, Sunyoung Lee, James C. Lester
SIGIR
2012
ACM
11 years 10 months ago
Task complexity, vertical display and user interaction in aggregated search
Aggregated search is the task of blending results from specialized search services or verticals into the Web search results. While many studies have focused on aggregated search t...
Jaime Arguello, Wan-Ching Wu, Diane Kelly, Ashlee ...
ACMACE
2007
ACM
13 years 11 months ago
Playing with your brain: brain-computer interfaces and games
In this workshop we investigate a possible role of brain-computer interaction in computer games and entertainment computing. The assumption is that brain activity, whether it is c...
Anton Nijholt, Desney S. Tan