The present paper reports on a recent effort that resulted in the establishment of a unique multimodal affect database, referred to as the PlayMancer database. This database was c...
The following research begins to address the relationship between affect and information sharing in order to inform the design of collaborative systems. Through ethnographic obser...
Affective computing systems are software systems that take in account the emotional state of the user during their operation. Recently it is increasingly accepted that combining e...
Most interactive tasks engage more than one of the user’s exteroceptive senses and are therefore multimodal. In real-world situations with multitasking and distractions, the key...