Physically based rendering is the process of generating a 2D om the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, the compu...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
Intelligent non-player characters that exhibit realistic ambient behaviors produce more captivating and immersive stories for the player. However, the creation of nonrepetitive an...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
This work describes an approach for the interpretation and explanation of human behavior in image sequences, within the context of a Cognitive Vision System. The information source...
We present an unsupervised approach for learning a generative layered representation of a scene from a video for motion segmentation. The learnt model is a composition of layers, ...
M. Pawan Kumar, Philip H. S. Torr, Andrew Zisserma...
We present a method for efficiently generating a representation of a multi-modal posterior probability distribution. The technique combines ideas from RANSAC and particle filterin...