We address the problem of detecting complex articulated objects and their pose in 3D range scan data. This task is very difficult when the orientation of the object is unknown, an...
Jim Rodgers, Dragomir Anguelov, Hoi-Cheung Pang, D...
We present a solution to the general problem of characterizing shadows in scenes involving a uniform polygonal area emitter and a polygonal occluder in arbitrary position by manif...
Michael M. Stark, Elaine Cohen, Tom Lyche, Richard...
For decades, animated cartoons and movie special effects have factored the rendering of a scene into layers that are updated independently and composed in the final display. We ap...
Virtual reality systems are placing never before seen demands on computer graphics hardware, yet few graphics systems are designed specifically for virtual reality. An address rec...
Analytic visibility algorithms, for example methods which compute a subdivided mesh to represent shadows, are notoriously unrobust and hard to use in practice. We present a new me...