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SIGGRAPH
1997
ACM
14 years 2 months ago
InfiniteReality: a real-time graphics system
The InfiniteRealityTM graphics system is the first general-purpose workstation system specifically designed to deliver 60Hz steady frame rate high-quality rendering of complex sce...
John S. Montrym, Daniel R. Baum, David L. Dignam, ...
SI3D
1995
ACM
14 years 2 months ago
Visual Navigation of Large Environments Using Textured Clusters
A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
Paulo W. C. Maciel, Peter Shirley
ECCV
2010
Springer
14 years 1 months ago
Multiple Hypothesis Video Segmentation from Superpixel Flows
Multiple Hypothesis Video Segmentation (MHVS) is a method for the unsupervised photometric segmentation of video sequences. MHVS segments arbitrarily long video streams by consider...
AVI
2008
14 years 1 months ago
A haptic rendering engine of web pages for blind users
To overcome the shortcomings posed by audio rendering of web pages for blind users, this paper implements an interaction technique where web pages are parsed so as to automaticall...
Nikolaos Kaklanis, Juan Manuel González-Cal...
NIPS
2008
14 years 18 days ago
Dynamic visual attention: searching for coding length increments
A visual attention system should respond placidly when common stimuli are presented, while at the same time keep alert to anomalous visual inputs. In this paper, a dynamic visual ...
Xiaodi Hou, Liqing Zhang