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AFRIGRAPH
2006
ACM
14 years 3 months ago
Volumetric high dynamic range windowing for better data representation
Volume data is usually generated by measuring devices (eg. CT scanners, MRI scanners), mathematical functions (eg., Marschner/Lobb function), or by simulations. While all these so...
Dirk Bartz, Benjamin Schnaidt, Jirko Cernik, Ludwi...
SAC
2009
ACM
14 years 2 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
SIGGRAPH
1998
ACM
14 years 2 months ago
Visibility Sorting and Compositing Without Splitting for Image Layer Decompositions
We present an efficient algorithm for visibility sorting a set of moving geometric objects into a sequence of image layers which are composited to produce the final image. Inste...
John M. Snyder, Jed Lengyel
CVPR
2011
IEEE
13 years 5 months ago
A Complete Statistical Inverse Ray Tracing Approach to Multi-view Stereo
This paper presents a complete solution to estimating a scene’s 3D geometry and appearance from multiple 2D images by using a statistical inverse ray tracing method. Instead of ...
Shubao Liu, David Cooper
KDD
2009
ACM
194views Data Mining» more  KDD 2009»
14 years 10 months ago
Combining link and content for community detection: a discriminative approach
In this paper, we consider the problem of combining link and content analysis for community detection from networked data, such as paper citation networks and Word Wide Web. Most ...
Tianbao Yang, Rong Jin, Yun Chi, Shenghuo Zhu