Videos of multi-player team sports provide a challenging domain for dynamic scene analysis. Player actions and interactions are complex as they are driven by many factors, such as...
Kihwan Kim, Matthias Grundmann, Ariel Shamir, Iain...
We examine the possible use of Description Logics as a knowledge representation and reasoning system for high-level scene interpretation. It is shown that aggregates composed of m...
We propose a novel approach to auditory stream segregation which extracts individual sounds (auditory stream) from a mixture of sounds in auditory scene analysis. The HBSS (Harmon...
Tomohiro Nakatani, Hiroshi G. Okuno, Takeshi Kawab...
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
The display of images on binary output hardware requires a halftoning step. Conventional halftoning algorithms approximate image values independently from the image content and of...