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» Affective scene generation
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139
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CVPR
2008
IEEE
16 years 5 months ago
Robust fusion of dynamic shape and normal capture for high-quality reconstruction of time-varying geometry
This paper describes a new passive approach to capture time-varying scene geometry in large acquisition volumes from multi-view video. It can be applied to reconstruct complete mo...
Naveed Ahmed, Christian Theobalt, Petar Dobrev, Ha...
ICIP
2006
IEEE
16 years 5 months ago
Robust Bundle Adjustment for Structure from Motion
Structure from motion (SFM) is the problem of reconstructing the geometry of a scene from a stream of images. In this problem, the geometry of the scene must be inferred from imag...
Ji Zhang, Mireille Boutin, Daniel G. Aliaga
139
Voted
AVI
2004
15 years 5 months ago
Towards the next generation of 3D content creation
In this paper we present a novel integrated 3D editing environment that combines recent advantages in various fields of computer graphics, such as shape modelling, video-based Hum...
Gerhard H. Bendels, Ferenc Kahlesz, Reinhard Klein
137
Voted
KBSE
2010
IEEE
15 years 2 months ago
Test generation to expose changes in evolving programs
Software constantly undergoes changes throughout its life cycle, and thereby it evolves. As changes are introduced into a code base, we need to make sure that the effect of the ch...
Dawei Qi, Abhik Roychoudhury, Zhenkai Liang
133
Voted
ESEC
1999
Springer
15 years 8 months ago
Synergy between Component-Based and Generative Approaches
Building software systems out of pre-fabricated components is a very attractive vision. Distributed Component Platforms (DCP) and their visual development environments bring this v...
Stan Jarzabek, Peter Knauber