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» Affordance and Symmetry in User Interfaces
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ACMACE
2007
ACM
13 years 11 months ago
The spinning screen: a movable experience between virtual and real
In screen-based experiences, the screen itself can become the physical device used for interaction. The "move-ability" of the screen affords interactivity between the sc...
Hyun-Jean Lee, Ali Mazalek, Kirti Goel
UIST
2004
ACM
14 years 27 days ago
A remote control interface for large displays
We describe a new widget and interaction technique, known as a “Frisbee,” for interacting with areas of a large display that are difficult or impossible to access directly. A ...
Azam Khan, George W. Fitzmaurice, Don Almeida, Nic...
CHI
2009
ACM
14 years 5 days ago
Correlating low-level image statistics with users - rapid aesthetic and affective judgments of web pages
In this paper, we report a study that examines the relationship between image-based computational analyses of web pages and users’ aesthetic judgments about the same image mater...
Xianjun Sam Zheng, Ishani Chakraborty, James Jeng-...
CHI
2007
ACM
14 years 7 months ago
Move to improve: promoting physical navigation to increase user performance with large displays
In navigating large information spaces, previous work indicates potential advantages of physical navigation (moving eyes, head, body) over virtual navigation (zooming, panning, fl...
Robert Ball, Chris North, Doug A. Bowman
IUI
2010
ACM
14 years 2 months ago
Automatically identifying targets users interact with during real world tasks
Information about the location and size of the targets that users interact with in real world settings can enable new innovations in human performance assessment and software usab...
Amy Hurst, Scott E. Hudson, Jennifer Mankoff