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» Agent Based Processing of Global Evaluation Function
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GECCO
2009
Springer
200views Optimization» more  GECCO 2009»
14 years 2 months ago
Apply ant colony optimization to Tetris
Tetris is a falling block game where the player’s objective is to arrange a sequence of different shaped tetrominoes smoothly in order to survive. In the intelligence games, ag...
Xingguo Chen, Hao Wang, Weiwei Wang, Yinghuan Shi,...
PRL
2006
105views more  PRL 2006»
13 years 8 months ago
Parisian camera placement for vision metrology
This paper presents a novel camera network design methodology based on the Parisian evolutionary computation approach. This methodology proposes to partition the original problem ...
Enrique Dunn, Gustavo Olague, Evelyne Lutton
ICDE
2010
IEEE
241views Database» more  ICDE 2010»
14 years 7 months ago
FlexPref: A Framework for Extensible Preference Evaluation in Database Systems
Personalized database systems give users answers tailored to their personal preferences. While numerous preference evaluation methods for databases have been proposed (e.g., skylin...
Justin J. Levandoski, Mohamed F. Mokbel, Mohamed E...
ICCV
2007
IEEE
14 years 2 months ago
Non-Rigid Object Alignment with a Mismatch Template Based on Exhaustive Local Search
Non-rigid object alignment is especially challenging when only a single appearance template is available and target and template images fail to match. Two sources of discrepancy b...
Yang Wang, Simon Lucey, Jeffrey F. Cohn
HPDC
2008
IEEE
14 years 2 months ago
StoreGPU: exploiting graphics processing units to accelerate distributed storage systems
Today Graphics Processing Units (GPUs) are a largely underexploited resource on existing desktops and a possible costeffective enhancement to high-performance systems. To date, mo...
Samer Al-Kiswany, Abdullah Gharaibeh, Elizeu Santo...