Graph processes are used in order to formalize the relation between global requirement specifications of multi-agent systems by means of message sequence charts, and implementatio...
We present a method of visualizing and adjusting the evaluation functions in game programming in this paper. It is widely recognized that an evaluation function should assign a hi...
Selection of Commercial-off-The-Shelf (COTS) software products is a knowledge-intensive process. In this paper, we show how knowledge bases can be used to facilitate the COTS selec...
When developping multi-agent systems (MAS) or models in the context of agent-based simulation (ABS), the tuning of the model constitutes a crucial step of the design process. Indee...
Recent studies have shown that various models can explain the emergence of complex networks, such as scale-free and small-world networks. This paper presents a different model to...