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» Agent Capability: Automating the Design to Code Process
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IAT
2008
IEEE
14 years 3 months ago
Competency-Based Intelligent Curriculum Sequencing: Comparing Two Evolutionary Approaches
The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Although semiautomatic to...
Luis de Marcos, Roberto Barchino, José-Javi...
HICSS
2003
IEEE
145views Biometrics» more  HICSS 2003»
14 years 2 months ago
The DISCIPLE System for Collaboration over the Heterogeneous Web
With the proliferation of mobile devices we witness an increasing demand for supporting collaboration among users working in the field and in the office. A key component for colla...
Allan Meng Krebs, Mihail F. Ionescu, Bogdan Doroho...
GECCO
2006
Springer
186views Optimization» more  GECCO 2006»
14 years 20 days ago
Genetic algorithms for action set selection across domains: a demonstration
Action set selection in Markov Decision Processes (MDPs) is an area of research that has received little attention. On the other hand, the set of actions available to an MDP agent...
Greg Lee, Vadim Bulitko
ATAL
2008
Springer
13 years 11 months ago
A heads-up no-limit Texas Hold'em poker player: discretized betting models and automatically generated equilibrium-finding progr
We present Tartanian, a game theory-based player for headsup no-limit Texas Hold'em poker. Tartanian is built from three components. First, to deal with the virtually infinit...
Andrew Gilpin, Tuomas Sandholm, Troels Bjerre S&os...
ESWA
2008
169views more  ESWA 2008»
13 years 8 months ago
Predicting opponent's moves in electronic negotiations using neural networks
Electronic negotiation experiments provide a rich source of information about relationships between the negotiators, their individual actions, and the negotiation dynami...
Réal Carbonneau, Gregory E. Kersten, Rustam...