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GECCO
2006
Springer
14 years 2 months ago
Dominance hierarchies and social diversity in multi-agent systems
In this study, we investigate self-organizing social hierarchies in multi-agent systems. Agents occupy the nodes of a smallworld network and interact exclusively with other agents...
Michael Kirley
ATAL
2005
Springer
14 years 4 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
IVA
2005
Springer
14 years 4 months ago
Integrating Social Skills in Task-Oriented 3D IVA
Abstract. This paper presents a set of mechanisms oriented to incorporate social information into the decision taking of task-oriented 3DIVA. The aim of this approach is to integra...
Francisco Grimaldo, Miguel Lozano, Fernando Barber...
AAAI
2004
14 years 9 days ago
Branching and Pruning: An Optimal Temporal POCL Planner Based on Constraint Programming
A key feature of modern optimal planners such as Graphplan and Blackbox is their ability to prune large parts of the search space. Previous Partial Order Causal Link (POCL) planne...
Vincent Vidal, Hector Geffner
AAAI
2004
14 years 9 days ago
Negotiation as Mutual Belief Revision
This paper presents a logical framework for negotiation based on belief revision theory. We consider that a negotiation process is a course or multiple courses of mutual belief re...
Dongmo Zhang, Norman Y. Foo, Thomas Andreas Meyer,...