Sciweavers

442 search results - page 82 / 89
» Agent Models for Dynamic 3D Virtual Worlds
Sort
View
IVA
2005
Springer
14 years 1 months ago
An Objective Character Believability Evaluation Procedure for Multi-agent Story Generation Systems
Abstract. The ability to generate narrative is of importance to computer systems that wish to use story effectively for entertainment, training, or education. One of the focuses of...
Mark O. Riedl, R. Michael Young
AAAI
2006
13 years 9 months ago
Probabilistic Goal Recognition in Interactive Narrative Environments
Recent years have witnessed a growing interest in interactive narrative-centered virtual environments for education, training, and entertainment. Narrative environments dynamicall...
Bradford W. Mott, Sunyoung Lee, James C. Lester
AAAI
2012
11 years 10 months ago
Identifying Bullies with a Computer Game
Current computer involvement in adolescent social networks (youth between the ages of 11 and 17) provides new opportunities to study group dynamics, interactions amongst peers, an...
Juan Fernando Mancilla-Caceres, Wen Pu, Eyal Amir,...
ACMICEC
2006
ACM
213views ECommerce» more  ACMICEC 2006»
14 years 1 months ago
CMieux: adaptive strategies for competitive supply chain trading
Supply chains are a central element of today’s global economy. Existing management practices consist primarily of static interactions between established partners. Global compet...
Michael Benisch, Alberto Sardinha, James Andrews, ...
SCAI
2008
13 years 9 months ago
Towards Automatic Model Generation by Optimization
The problem of automatically selecting simulation models for autonomous agents depending on their current intentions and beliefs is considered in this paper. The intended use of t...
Per Nyblom, Patrick Doherty