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ICML
2006
IEEE
14 years 8 months ago
Qualitative reinforcement learning
When the transition probabilities and rewards of a Markov Decision Process are specified exactly, the problem can be solved without any interaction with the environment. When no s...
Arkady Epshteyn, Gerald DeJong
ATAL
2006
Springer
13 years 11 months ago
Scalable and reliable data delivery in mobile ad hoc sensor networks
This paper studies scalable data delivery algorithms in mobile ad hoc sensor networks with node and link failures. Many algorithms have been developed for data delivery and fusion...
Bin Yu, Paul Scerri, Katia P. Sycara, Yang Xu, Mic...
FLAIRS
2004
13 years 9 months ago
An Active Architecture for Managing Events in Pervasive Computing Environments
Many dramatizations have depicted a fully automated home living environment, where actions and events are understood or even anticipated. While the realization of such environment...
Edwin Wong, Lisa J. Burnell, Charles Hannon
MONET
2006
107views more  MONET 2006»
13 years 7 months ago
Utilization and fairness in spectrum assignment for opportunistic spectrum access
The Open Spectrum approach to spectrum access can achieve near-optimal utilization by allowing devices to sense and utilize available spectrum opportunistically. However, a naive d...
Chunyi Peng, Haitao Zheng, Ben Y. Zhao
IAT
2010
IEEE
13 years 5 months ago
Using a Social Orientation Model for the Evolution of Cooperative Societies
We utilize evolutionary game theory to study the evolution of cooperative societies and the behaviors of individual agents (i.e., players) in such societies. We present a novel pla...
Kan-Leung Cheng, Inon Zuckerman, Ugur Kuter, Dana ...