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ICLP
2004
Springer
14 years 2 months ago
Multi-agent Coordination as Distributed Logic Programming
A novel style of multi-agent system specification and deployment is described, in which familiar methods from computational logic are re-interpreted to a new context. One view of ...
David Robertson
CIMCA
2005
IEEE
14 years 2 months ago
Canonical Sequence Directed Tactics Analyzer for Computer Go Games
We present an approach used in CSDTA (Canonical Sequence Directed Tactics Analyzer) that uses canonical sequences (Joseki) in hoping to improve computer Go programs. We collect 12...
Chung-Chih Li, Hikyoo Koh
VL
1996
IEEE
130views Visual Languages» more  VL 1996»
14 years 24 days ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
GECCO
2006
Springer
222views Optimization» more  GECCO 2006»
14 years 9 days ago
High-order punishment and the evolution of cooperation
The Prisoner's Dilemma and the Public Goods Game are models to study mechanisms leading to the evolution of cooperation. From a simplified rational and egoistic perspective t...
Bastian Baranski, Thomas Bartz-Beielstein, Rü...
AAAI
2000
13 years 10 months ago
DATALOG with Constraints - An Answer-Set Programming System
Answer-set programming (ASP) has emerged recently as a viable programming paradigm well attuned to search problems in AI, constraint satisfaction and combinatorics. Propositional ...
Deborah East, Miroslaw Truszczynski