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CHI
2006
ACM
16 years 6 months ago
Utilizing mobile phones as ambient information displays
Mobile phones have become a ubiquitous technology and for many people a daily companion, primarily used for communication and information access. The fact that the phone is accomp...
Albrecht Schmidt, Jonna Häkkilä, Richard...
GECCO
2007
Springer
147views Optimization» more  GECCO 2007»
16 years 1 days ago
GAINS: genetic algorithms for increasing net sales of a mobile reverse demand communication system
In this paper, I describe MRDCOM, a mobile reverse-demand communication system for the pizza industry. The web-based system will support student (buyer) sign-up and will be capabl...
Michael Henry Wolk
MOBISYS
2007
ACM
16 years 5 months ago
Simplifying cyber foraging for mobile devices
Cyber foraging is the transient and opportunistic use of compute servers by mobile devices. The short market life of such devices makes rapid modification of applications for remo...
Rajesh Krishna Balan, Darren Gergle, Mahadev Satya...
IROS
2006
IEEE
146views Robotics» more  IROS 2006»
15 years 12 months ago
A Video Game-Based Mobile Robot Simulation Environment
— Simulation is becoming an increasingly important aspect of mobile robots. As we are better able to simulate the real world, we can usefully perform more research in simulated e...
Josh Faust, Cheryl Simon, William D. Smart
PERVASIVE
2005
Springer
15 years 11 months ago
Context Modeling for Device- and Location-Aware Mobile Web Applications
Ubiquitous Web systems have to deal with varying context information in order to support context awareness. Accomplishing this requirement necessitates gathering, processing and r...
Michael Hinz, Zoltán Fiala