In this paper, we survey the role of virtual humans (or embodied conversational agents) in smart and ambient intelligence environments. Research in this area can profit from resea...
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
: Constructing stories is a type of playing that involves mobilizing the storyteller's imagination and finding original ways to convey narrative intentions. When a child inven...
In this paper the virtual environment, viewed as a multi-dimensional space, populated by entities which interact with each other is considered. In this universe an entity can trig...
Dorin Mircea Popovici, Luca-Dan Serbanati, Fabrice...
In this paper we present a system that automatically generates a 3D virtual world from a virtual institution (VI) specification, namely of activities that will take place in the v...