This paper extends the framework of dynamic influence diagrams (DIDs) to the multi-agent setting. DIDs are computational representations of the Partially Observable Markov Decisio...
We adopt the decision-theoretic principle of expected utility maximization as a paradigm for designing autonomous rational agents operating in multi-agent environments. We use the...
Tactical Agent Personality (TAP) is a modeling concept to capture tactical patterns in game agents, based on a personality concept introduced by Tan and Cheng (2007), to allow beh...
This paper considers the design of agent strategies for deciding whether to help other members of a group with whom an agent is engaged in a collaborative activity. Three characte...
We present a general logic of explicit knowledge represented as finite sets of logical formulae which can evolve by nondeterministic reasoning and communication. It is partly bas...