Sciweavers

251 search results - page 27 / 51
» Agents Talking Faster
Sort
View
CIMCA
2005
IEEE
14 years 3 months ago
Comparison of Performance between Different Selection Strategies on Simple Genetic Algorithms
This paper presents the comparison of performance on a simple genetic algorithm (SGA) using roulette wheel selection and tournament selection. A SGA is mainly composed of three ge...
Jinghui Zhong, Xiaomin Hu, Jun Zhang, Min Gu
AIPS
2006
13 years 11 months ago
A New Principle for Incremental Heuristic Search: Theoretical Results
Planning is often not a one-shot task because either the world or the agent's knowledge of the world changes. In this paper, we introduce a new principle that can be used to ...
Sven Koenig, Maxim Likhachev
ALT
2006
Springer
14 years 6 months ago
General Discounting Versus Average Reward
Consider an agent interacting with an environment in cycles. In every interaction cycle the agent is rewarded for its performance. We compare the average reward U from cycle 1 to ...
Marcus Hutter
CEC
2009
IEEE
14 years 4 months ago
Lamarckian neuroevolution for visual control in the Quake II environment
Abstract— A combination of backpropagation and neuroevolution is used to train a neural network visual controller for agents in the Quake II environment. The agents must learn to...
Matt Parker, Bobby D. Bryant
IAT
2006
IEEE
14 years 3 months ago
A Multi-stage Graph Decomposition Algorithm for Distributed Constraint Optimisation
In this paper, we propose a novel approach to solving the distributed constraint optimisation problem (DCOP) that guarantees completeness, while having linear communication comple...
Terence H.-W. Law, Adrian R. Pearce