Sciweavers

1948 search results - page 300 / 390
» Agents and Computer Vision for Processing Stereoscopic Image...
Sort
View
ECCV
2010
Springer
15 years 10 months ago
Analyzing Depth from Coded Aperture Sets
Computational depth estimation is a central task in computer vision and graphics. A large variety of strategies have been introduced in the past relying on viewpoint variations, de...
NPAR
2000
ACM
15 years 10 months ago
Performance-driven hand-drawn animation
We present a novel method for generating performance-driven, “hand-drawn” animation in real-time. Given an annotated set of hand-drawn faces for various expressions, our algor...
Ian Buck, Adam Finkelstein, Charles E. Jacobs, All...
ICIP
2003
IEEE
16 years 7 months ago
A refined ICP algorithm for robust 3-D correspondence estimation
Robust registration of two 3-D point sets is a common problem in computer vision. The Iterative Closest Point (ICP) algorithm is undoubtedly the most popular algorithm for solving...
Heinrich Niemann, Jochen Schmidt, Timo Zinße...
EUROGRAPHICS
2010
Eurographics
16 years 2 months ago
Fast High-Dimensional Filtering Using the Permutohedral Lattice
Many useful algorithms for processing images and geometry fall under the general framework of high-dimensional Gaussian filtering. This family of algorithms includes bilateral ...
Andrew Adams, Jongmin Baek, Myers Abraham Davis
ICRA
2009
IEEE
204views Robotics» more  ICRA 2009»
16 years 8 days ago
A high-speed multi-GPU implementation of bottom-up attention using CUDA
— In this paper a novel implementation of the saliency map model on a multi-GPU platform using CUDA technology is presented. The saliency map model is a wellknown computational m...
Tingting Xu, Thomas Pototschnig, Kolja Kühnle...