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AAAI
2008
13 years 11 months ago
Knowledge-Based Spatial Reasoning for Scene Generation from Text Descriptions
This system translates basic English descriptions of a wide range of objects in a simplistic zoo environment into plausible, three-dimensional, interactive visualizations of their...
Dan Tappan
AAAI
2007
13 years 11 months ago
Generating and Solving Logic Puzzles through Constraint Satisfaction
Solving logic puzzles has become a very popular past-time, particularly since the Sudoku puzzle started appearing in newspapers all over the world. We have developed a puzzle gene...
Barry O'Sullivan, John Horan
ATAL
2008
Springer
13 years 11 months ago
Emerging coordination in infinite team Markov games
In this paper we address the problem of coordination in multi-agent sequential decision problems with infinite statespaces. We adopt a game theoretic formalism to describe the int...
Francisco S. Melo, M. Isabel Ribeiro
ATAL
2008
Springer
13 years 11 months ago
iCat: an affective game buddy based on anticipatory mechanisms
In this paper, we study the role of emotions and expressive behaviour in socially interactive characters employed in educational games. More specifically, on how we can use such e...
Iolanda Leite, Carlos Martinho, André Perei...
ATAL
2008
Springer
13 years 11 months ago
Modeling and managing collective cognitive convergence
When the same set of people interact frequently with one another, they grow to think more and more along the same lines, a phenomenon we call "collective cognitive convergenc...
H. Van Dyke Parunak, Theodore C. Belding, Rainer H...