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CHI
2004
ACM
14 years 9 months ago
Pointing without a pointer
We present a method for performing selection tasks based on continuous control of multiple, competing agents who try to determine the user's intentions from their control beh...
John Williamson, Roderick Murray-Smith
CHI
2010
ACM
14 years 3 months ago
Family story play: reading with young children (and elmo) over a distance
We introduce Family Story Play, a system that supports grandparents to read books together with their grandchildren over the Internet. Family Story Play is designed to improve com...
Hayes Raffle, Rafael Ballagas, Glenda Revelle, Hir...
ATAL
2009
Springer
14 years 3 months ago
Effects of resource and remembering on social networks
To better represent human interactions in social networks, the authors take a network-oriented simulation approach to analyze the evolution of acquaintance networks based on local...
Chung-Yuan Huang, Yu-Shiuan Tsai, Chuen-Tsai Sun
INTETAIN
2009
Springer
14 years 3 months ago
Accessible Gaming through Mainstreaming Kinetic Controller
Leisure is a very important aspect in our everyday life; and gaming is one of the main ways to it. Depending on the particular situation of each person, the way of playing could be...
Yolanda Garrido, Álvaro Marco, Joaquí...
IVA
2009
Springer
14 years 3 months ago
Methodologies for the User Evaluation of the Motion of Virtual Humans
Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
Sander E. M. Jansen, Herwin van Welbergen