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AIIDE
2006
13 years 10 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
IWC
2006
165views more  IWC 2006»
13 years 8 months ago
Cross-cultural differences in recognizing affect from body posture
Conveyance and recognition of human emotion and affective expression is influenced by many factors, including culture. Within the user modeling field, it has become increasingly n...
Andrea Kleinsmith, P. Ravindra De Silva, Nadia Bia...
ICLP
2010
Springer
14 years 21 days ago
Bisimilarity in Concurrent Constraint Programming
Abstract. In this doctoral work we aim at developing a new approach to labelled semantics and equivalences for the Concurrent Constraint Programming (CCP) which will enable a broad...
Andres A. Aristizabal P.
WWW
2005
ACM
14 years 9 months ago
Web page marker: a web browsing support system based on marking and anchoring
In this paper, we propose a web browsing support system, called WPM, which provides marking and anchoring functions on ordinary web browsers. WPM users can mark words and phrases ...
Takahiro Koga, Noriharu Tashiro, Tadachika Ozono, ...
DAGSTUHL
2003
13 years 10 months ago
Policies: Giving Users Control over Calls
Abstract. Features provide extensions to a basic service, but in new systems users require much greater flexibility oriented towards their needs. Traditional features do not easil...
Stephan Reiff-Marganiec