The multiagent systems community has adopted game theory as a framework for the design of systems of multiple self-interested agents. For this to be effective, efficient algorith...
This review paper presents an overview of the current state of the art in Problem Solving Environments (PSE). PSE provides integrated human-friendly innovative computational servi...
Previous research in Artificial Intelligence has identified the possibility of simplifying planning problems via the identification and exploitation of symmetries. We advance t...
We present two simple search methods for computing a sample Nash equilibrium in a normal-form game: one for 2player games and one for n-player games. We test these algorithms on m...
Abstract. This paper discusses experiments with an agent oriented approach to automated and interactive reasoning. The approach combines ideas from two subfields of AI (theorem pr...