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CSCW
2004
ACM
14 years 1 months ago
Individual audio channels with single display groupware: effects on communication and task strategy
We introduce a system that allows four users to each receive sound from a private audio channel while using a shared tabletop display. In order to explore how private audio channe...
Meredith Ringel Morris, Dan Morris, Terry Winograd
PUC
2008
146views more  PUC 2008»
13 years 7 months ago
Evaluating teamwork support in tabletop groupware applications using collaboration usability analysis
Tabletop groupware systems have natural advantages for collaboration, but they present a challenge for application designers because shared work and interaction progress in differe...
David Pinelle, Carl Gutwin
GROUP
2003
ACM
14 years 1 months ago
Concepts for usable patterns of groupware applications
Patterns, which are based on in-depth practical experience, can be instructing for the design of groupware applications as sociotechnical systems. On the basis of a summary of the...
Thomas Herrmann, Marcel Hoffmann, Isa Jahnke, Andr...
CSCW
2002
ACM
13 years 7 months ago
Physical and Virtual Tools: Activity Theory Applied to the Design of Groupware
Activity theory is based on the concept of tools mediating between subjects and objects. In this theory, an individual's creative interaction with his or her surroundings can ...
Morten Fjeld, Kristina Lauche, Martin Bichsel, Fre...
CRIWG
2003
13 years 9 months ago
Transparent Latecomer Support for Synchronous Groupware
In a collaborative session users may join and leave. A user who joins a session is called a latecomer. A latecomer needs the current state of the collaborative session to participa...
Stephan Lukosch