Much of artificial intelligence research is focused on devising optimal solutions for challenging and well-defined but highly constrained problems. However, as we begin creating...
We present an agent-based full body tracking and 3D animation system to generate motion data using stereo calibrated cameras. The novelty of our approach is that agents are bound t...
We describe how to take a set of interaction traces produced by different pairs of players in a two-player repeated game, and combine them into a composite strategy. We provide an...
Overhearing is an approach for monitoring open, distributed, multi-agent systems by listening to the routine communications taking place within them. Previous investigations of ov...
We propose location-mediated service coordination in ubiquitous computing. In the coordination, middle agents determine bestmatched services for a user by considering the user’s...