This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
This paper proposes an efficient agent for competing in Cliff Edge (CE) environments, such as sealed-bid auctions, dynamic pricing and the ultimatum game. The agent competes in on...
Acting in a dynamic environment is a complex task that requires several issues to be investigated, with the aim of controlling the associated search complexity. In this paper, a l...
This work presents some anticipatory mechanisms in an agent architecture, modeling affective behaviours as effects of surprise. Through experiment discussion, the advantages of bec...
Task decomposition in a multi-agent environment is often performed online. This paper proposes a method for subtask allocation that can be performed before the agents are deployed...
Kaivan Kamali, Dan Ventura, Amulya Garga, Soundar ...