We report the implementation and evaluation of a Simulation Theory (ST) approach to the Theory of Mind in intelligent graphical agents driven by an affective agent architecture FA...
Some types of animals exploit patterns created in the environment as external mental states, thus obtaining an extension of their mind. In the case of social animals the creation a...
Tibor Bosse, Catholijn M. Jonker, Martijn C. Schut...
Gaze plays a large number of cognitive, communicative and affective roles in face-to-face human interaction. To build a believable virtual human, it is imperative to construct a ga...
Jina Lee, Stacy Marsella, David R. Traum, Jonathan...
If we are to build human-like robots that can interact naturally with people, our robots must know not only about the properties of objects but also the properties of animate agent...
This paper is concerned with the problem of how effective social interaction arises from individual social action and mind. The need to study the individual social mind, suggests ...