Sciweavers

599 search results - page 4 / 120
» Agents with Personality for Videogames
Sort
View
AGENTS
2001
Springer
13 years 11 months ago
AgentSalon: facilitating face-to-face knowledge exchange through conversations among personal agents
This paper presents a system called AgentSalon, which facilitates face-to-face knowledge exchange and discussion by people having shared interests, in museums, schools, offices, a...
Yasuyuki Sumi, Kenji Mase
DIGRA
2003
Springer
14 years 10 days ago
Space, Agency, Meaning and Drama in Navigable Real-Time Virtual Environments
Does our preoccupation with navigable space distract us from the expressive potential of interactive media? Can our understanding of spatial context in virtual environments (VEs) ...
Stanislav Roudavski, François Penz
IVA
2010
Springer
13 years 5 months ago
Making It Personal: End-User Authoring of Health Narratives Delivered by Virtual Agents
We describe a design study in which five different tools are compared for end-user authoring of personal stories to be told by an embodied conversational agent. The tools provide v...
Timothy W. Bickmore, Lazlo Ring
IVA
2010
Springer
13 years 5 months ago
Evaluating the Effect of Gesture and Language on Personality Perception in Conversational Agents
A significant goal in multi-modal virtual agent research is to determine how to vary expressive qualities of a character so that it is perceived in a desired way. The "Big Fiv...
Michael Neff, Yingying Wang, Rob Abbott, Marilyn A...