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NETGAMES
2004
ACM
14 years 2 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
ECAI
2010
Springer
13 years 9 months ago
Nested Monte-Carlo Expression Discovery
Nested Monte-Carlo search is a general algorithm that gives good results in single player games. Genetic Programming evaluates and combines trees to discover expressions that maxim...
Tristan Cazenave
MM
2010
ACM
271views Multimedia» more  MM 2010»
13 years 6 months ago
Large-scale music tag recommendation with explicit multiple attributes
Social tagging can provide rich semantic information for largescale retrieval in music discovery. Such collaborative intelligence, however, also generates a high degree of tags un...
Zhendong Zhao, Xinxi Wang, Qiaoliang Xiang, Andy M...
ATAL
2008
Springer
13 years 10 months ago
An adaptive probabilistic trust model and its evaluation
In open settings, the participants are autonomous and there is no central authority to ensure the felicity of their interactions. When agents interact in such settings, each relie...
Chung-Wei Hang, Yonghong Wang, Munindar P. Singh
CIKM
2010
Springer
13 years 7 months ago
Online learning for recency search ranking using real-time user feedback
Traditional machine-learned ranking algorithms for web search are trained in batch mode, which assume static relevance of documents for a given query. Although such a batch-learni...
Taesup Moon, Lihong Li, Wei Chu, Ciya Liao, Zhaohu...