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» Agile Computer Control of a Complex Experiment
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GI
2004
Springer
14 years 4 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
SIGGRAPH
2010
ACM
14 years 3 months ago
Rigid-body fracture sound with precomputed soundbanks
We propose a physically based algorithm for synthesizing sounds synchronized with brittle fracture animations. Motivated by laboratory experiments, we approximate brittle fracture...
Changxi Zheng, Doug L. James
CLUSTER
2006
IEEE
14 years 2 months ago
An Integrated Adaptive Management System for Cluster-based Web Services
The complexity of the cluster-based web service challenges the traditional approaches, which fail to guarantee the reliability and real-time performance required. In this paper, w...
Ying Jiang, Dan Meng, Chao Ren, Jianfeng Zhan
ILP
2005
Springer
14 years 4 months ago
Guiding Inference Through Relational Reinforcement Learning
Abstract. Reasoning plays a central role in intelligent systems that operate in complex situations that involve time constraints. In this paper, we present the Adaptive Logic Inter...
Nima Asgharbeygi, Negin Nejati, Pat Langley, Sachi...
CAINE
2007
14 years 10 days ago
Interactive Thin Shells - A Model Interface for the Analysis of Physically-based Animation
Realism has always been a goal in computer graphics. However, the algorithms involved in mimicking ical world are often complex, abstract, and sensitive to changes in experimental...
James Skorupski, Zoë J. Wood, Alex Pang